skillPathSameFileIdentityImpl on Windows always returns false and is
never reached through skillPathIdentityProven (which uses file IDs
exclusively). Add a direct seam call with synthetic os.FileInfo to
exercise the Windows return-false path and the Unix os.SameFile path
with nil Sys().
Restructure skillPathFileIdentityImpl to use nested if-err-nil with a
named return and skillPathIdentityProven to use a single expression.
Error conditions now fall through to the bare return instead of
occupying separate coverage blocks, eliminating 5 uncovered statements
that the Windows coverage gate flagged at 99.4193%.
Add FILE_FLAG_OPEN_REPARSE_POINT to the Windows CreateFile call in
skillPathFileIdentityImpl so symlinks are opened as reparse points
rather than followed to their target. Staged symlinks carry relative
targets computed for the final destination, which may not resolve from
the staging directory; following them caused CreateFile to fail,
yielding an empty file ID that rejected publication and broke canonical
skill layout migration on Windows.
Make skillPathSameFileIdentity a seam variable so the tunneled
replacement test can deterministically simulate the identity change on
Unix. On tmpfs (used by Linux CI runners), os.SameFile can return true
for a recreated file due to inode reuse, making the test flaky. On
Windows the swap is a no-op because skillPathIdentityProven compares
file IDs from GetFileInformationByHandle and ignores
skillPathSameFileIdentity.
NTFS file tunneling can restore the original creation time for a
recreated same-named object, which defeated the creation-time
incarnation check and allowed rollback to delete a concurrent
replacement. Replace the platform-specific identity pair with a single
skillPathIdentityProven function:
- Unix: delegates to os.SameFile (inode/dev), ignoring file ID strings
- Windows: compares VolumeSerialNumber:FileIndexHigh:FileIndexLow from
GetFileInformationByHandle, which uniquely identifies the file on the
volume for its lifetime and is unaffected by tunneling
When the file ID cannot be obtained at publish time, identity is not
proven and the auto-delete is refused. Add a regression test that
simulates tunneled creation time and verifies rollback still refuses
the concurrent replacement.
On Windows isNoReplaceRenameUnsupported always returns false, so the
fallback is never entered from the invalid-path test. Force the fallback
and swap skillPathLink to a non-EEXIST error to cover line 94 on all
platforms.
Add tests for mkdir non-EEXIST error, remove failure after rename
failure, first-rename-succeeds path (Linux behavior), retry-rename
path, and non-regular source safe-fail. All 24 changed executable
statements now covered on both macOS and Windows.
The fallback path for filesystems without RENAME_NOREPLACE/EXCL (NFS,
FUSE, overlayfs) used Lstat-then-Rename, which could overwrite a
concurrently created destination between the check and the rename.
Replace the TOCTOU-prone check with truly atomic no-clobber primitives:
- Directories: os.Mkdir atomically claims the destination (fails with
EEXIST if occupied). On Linux rename(2) replaces the empty dir
directly; on Darwin/Windows rename refuses existing dirs so the empty
dir is removed and the rename retried — any concurrent creation
between remove and rename is detected by the second rename failing.
- Files: os.Link atomically fails if the destination exists, then
os.Remove completes the move.
Add concurrent-creation test covering the mkdir→rename race window.
The !os.IsNotExist(statErr) branch in renameSkillPathNoReplace was
uncovered on Windows. Inject errNoReplaceRenameUnsupported for the
atomic rename and os.ErrPermission for skillPathLstat so the stat-error
path is exercised on every platform.
Restrict backup pruning to directories whose names match the DWS stamp
format (YYYYmmdd-HHMMSS with optional -N suffix) across all 8 installer
surfaces (Go, npm, 4 shell, 2 PowerShell). Unknown directories in
~/.dws/skill-backups are now preserved. Also fixes Windows coverage test
portability and covers the remaining macOS changed-code gap (retire
warning loop in runUpgrade).
A universal Agent whose obsolete private copy cannot be retired installs
nothing there, yet every entry point counted that retirement failure as an
install failure — aborting `npm install`, `dws skill setup`, and the shell
installers even when the canonical store and all links published correctly,
and skipping the skills-state write. Route retirement failures to a separate
warning path across all surfaces (Go upgrade + skill setup, npm, PowerShell,
install.sh, install-skills.sh, install-event.sh, install-devapp.sh).
Also:
- Add a checked-rename fallback for filesystems that reject the atomic
no-replace flag (NFS, FUSE, overlayfs); the no-clobber contract is kept and
the previously unsupported platforms build and work.
- PowerShell multi-mode links only bundle skills, never the shared canonical
store, so third-party/user skills are no longer fanned into every Agent root.
- Prune ~/.dws/skill-backups to the newest 5 on every surface; encode
HOME-relative backup names on PowerShell to preserve origin.
- Add simulated-win32 junction coverage and rewrite the tautological
no-replace test; remove dead code whose tests gave false coverage.
- Soften the overstated Windows ownership-proof comment (NTFS tunneling).
A failed canonical publish only failed the upgrade when
hasDependentSkillRoot reported a non-universal link target; that helper
explicitly skipped universal agents, which are exactly the direct consumers
of ~/.agents/skills. On a universal-only machine (e.g. only Codex
installed), UpgradeSkillLocations* returned a nil error with nothing
installed, contradicting the documented "canonical publication is
mandatory and fails the upgrade loudly" contract.
Canonical publish failures now return an error unconditionally in both the
mono and multi branches, and hasDependentSkillRoot is removed. The test
that pinned the old standalone-does-not-fail-fast behavior now asserts
error propagation in both modes.
The allowSystemApps gate (homeDir == systemHome) was effectively a no-op in
production: systemHome came from os.UserHomeDir, which honors the $HOME env
override just like homeDir, so the two were always equal and the gate never
fired when $HOME was overridden.
ResolveSystemHomeDir now prefers the OS user database (getpwuid on Unix),
which is independent of $HOME, falling back to $HOME only when the user record
cannot be resolved. Production behavior is unchanged (a real $HOME still
matches); an isolated/overridden HOME now correctly skips machine-wide
/Applications discovery for zcode/minimax. The app surface references the same
shared resolver.
This is the correct fix for the hermeticity concern (machine-wide state leaking
into an isolated HOME): there is no cross-surface production inconsistency to
port — script installers always operate on the real user HOME in practice, so
they need no gate.
Address the two P1 review findings and the coverage-gate CI failures:
- Every install/upgrade path that removes a skill dir (opposite-mode
leftovers, stale dingtalk-* / dws-shared, and same-name refreshes) now
moves the directory to ~/.dws/skill-backups/<stamp>/ first across
install.sh, install-skills.sh, install.ps1, install.js, `dws skill
setup`, and `dws upgrade`. A backup failure preserves the original
directory and never removes it.
- Remove --yes from every copyable `dws skill setup` example and document
what the command may remove; add regression tests that declining the
confirmation performs no removal and that the confirmation previews
every directory slated for backup+removal.
- Rename the skill-mode tests to the TestCrossPlatformCoverage* prefix so
the platform coverage gate selects them, and add edge tests for the
backup/prune/cleanup fallback branches, restoring changed-code coverage
to 100%.
Co-authored-by: Cursor <cursoragent@cursor.com>
When a release zip contains multi/, upgrade one-shot refreshes to the
multi-skill layout and migrates existing mono installs. Docs drop the
cancelled runtime switch / sticky design.
Co-authored-by: Cursor <cursoragent@cursor.com>
Flip the agent-skill default from mono (single dws/ dir) to multi
(per-product dingtalk-* + dws-shared) across all distribution faces,
and fix the upgrade path so it no longer re-installs mono alongside
multi (mono+multi co-existence bug).
- upgrade: LocateSkillsRoot prefers the zip multi/ tree; multi refresh
removes mono leftovers and stale skills, refreshes the multi cache
- install.sh/ps1/install-skills.sh/npm install.js: multi real-install
(was print-only), default flipped, mono stays opt-in via DWS_SKILL_MODE
- skill setup: non-interactive default multi; full installs now clean
stale dingtalk-*/dws-shared with confirm-preview disclosure, filtered
(-s/-x) installs stay additive
- mutual exclusion is symmetric and includes dws-shared (previously
leaked through the dingtalk- prefix) on all faces
- install.js: guard empty/corrupt multi trees (fall back to mono),
validate SKILL.md on the mono branch, guard cache refreshes
- docs: roadmap (8/30 back-schedule), migration plan, distribution
mechanism, rollout capability, capability completion, architecture
optimization, wukong comparison (archived; line retired)
Co-authored-by: Cursor <cursoragent@cursor.com>