* dws event * fix consume fail * test: add stream ticket injection probe * feat: add portal ticket stream mode * user event * fix: allow portal ticket normal without app secret * event * user event * eventType filter * refactor(event): 优化IPC端点路径处理和改进相关测试 - 用dwsevent.IPCEndpoint替代原先根据GOOS判断的路径逻辑 - 新增event包实现Unix socket路径长度限制及长路径fallback机制 - 添加endpoint_test.go覆盖路径短长及唯一性的单元测试 - 修改busctl模块使用统一的IPC端点获取方法,避免重复实现 - transport_unix.go新增checkSocketPath函数检查路径长度,防止EINVAL错误 - 在监听和连接Unix socket时加入路径限制检查,提升错误明晰度 - 去除多个文件中无用的runtime导入,简化代码依赖 * opt * event skill * default value * install script event * fix: remove subscribe id event fanout filter * fix(personal): 修正指定发送人消息描述错误 * more im event * filter subId * fix: align personal event schema with stream payload * fix: avoid duplicate app helper name * feat: simplify personal event schemas * feat: simplify event schema output * docs: refine dingtalk event skill references * feat: align personal event consume flags * fix event stop and status visibility * hide app event public entrypoints * hide incomplete personal sender event * remove external event reference comments * chore(event): prepare official release * fix(event): harden personal stream lifecycle --------- Co-authored-by: 玉澜 <yulan.wqy@alibaba-inc.com> Co-authored-by: zhengyubai <zhengyubai618@gmail.com>
64 lines
1.9 KiB
Go
64 lines
1.9 KiB
Go
// Copyright 2026 Alibaba Group
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package process
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import (
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"os"
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"os/exec"
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"runtime"
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"testing"
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)
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func TestAlive_SelfPID(t *testing.T) {
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if !Alive(os.Getpid()) {
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t.Fatal("Alive(self pid) should be true")
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}
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}
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func TestAlive_NonPositivePID(t *testing.T) {
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for _, pid := range []int{0, -1, -42} {
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if Alive(pid) {
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t.Fatalf("Alive(%d) should be false (non-positive)", pid)
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}
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}
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}
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func TestAlive_DeadChild(t *testing.T) {
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// Spawn a short-lived child and wait for it to exit, then verify Alive
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// returns false. We use sleep 0 which exits immediately on both Unix
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// and Windows (Windows treats `sleep 0` as a built-in via cmd.exe but
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// to avoid Windows shell quirks we fall back to `cmd /c exit 0`).
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var cmd *exec.Cmd
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if runtime.GOOS == "windows" {
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cmd = exec.Command("cmd", "/c", "exit", "0")
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} else {
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cmd = exec.Command("sh", "-c", "exit 0")
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}
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if err := cmd.Start(); err != nil {
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t.Fatalf("start child: %v", err)
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}
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pid := cmd.Process.Pid
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if err := cmd.Wait(); err != nil {
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t.Fatalf("wait child: %v", err)
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}
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// On Windows, even after Wait, the kernel may keep the handle table
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// entry briefly; GetExitCodeProcess should still report non-STILL_ACTIVE
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// so Alive returns false. On Unix, the parent has reaped via Wait so
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// signal 0 returns ESRCH.
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if Alive(pid) {
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t.Fatalf("Alive(%d) should be false after child exit", pid)
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}
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}
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